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	<item>
		<title>Update: Release Candidate 1</title>
		<description>Download the newest version of ARive:

Features:

All the good things you are used to
Manual
Test-model

Bug Fixes:

Installer now specifies "run in" directory -no more fiddling with shortcuts.

XML library is faster

DOWNLOAD ARive RC1 </description>
		<link>http://formbureauet.com/wordpress/2008/23/05/augmented-reality/major-update-release-candidate-1/</link>
			</item>
	<item>
		<title>bunARd</title>
		<description>[flv:bunARd.flv 480 368]

Here is a short AR improvisation:
The ease of using ARive made it possible for me and my girlfriend Sølvi (of Hvitsnippforlaget) to drink a bottle of wine. After doing so, Sølvi had the great idea of augmenting a Norwegian national gown. Why? I do not know. But we ...</description>
		<link>http://formbureauet.com/wordpress/2008/21/05/augmented-reality/bunard/</link>
			</item>
	<item>
		<title>Outdoor Fiducial Test</title>
		<description>[flv:Outdoor_ARive.flv 480 368] </description>
		<link>http://formbureauet.com/wordpress/2008/20/05/augmented-reality/outdoor-fiducial-test/</link>
			</item>
	<item>
		<title>To Kjetil</title>
		<description>[flv:kjetil.flv 480 368]

To my friend Kjetil at www.ka-d.net

Thank you for the invaluable support on ARive!

-Kjetil encouraged me to implement the ODE-physics motor in ARive. I'll never get around to this before the semester ends, however, ARive supports direct export from MAX of simulations made with the Havoc engine.

This is a ...</description>
		<link>http://formbureauet.com/wordpress/2008/20/05/augmented-reality/to-kjetil/</link>
			</item>
	<item>
		<title>Update: RC_1 Manual</title>
		<description>Finally, I've completed a manual for the upcoming RC_1 release.

Download it here: (PDF)

http://www.formbureauet.com/arive_rc1.pdf </description>
		<link>http://formbureauet.com/wordpress/2008/19/05/augmented-reality/update-rc_1-manual/</link>
			</item>
	<item>
		<title>Update: Beta 3_2</title>
		<description>Here is the latest beta for ARive: 3.2

Features:

	Final GUI-design


	 Better use of conventions in interaction

Bug-Fixes:

	Scaling now works properly
	Models scale from Z: 0 units and upwards from marker plane.
	Transform-bounding is disabled
	Lights and maps are no longer messed up by rescaling
	Clipping planes are disabled, to enable large models as shown in Field-Day ...</description>
		<link>http://formbureauet.com/wordpress/2008/13/05/augmented-reality/update-beta-3_2/</link>
			</item>
	<item>
		<title>Export-plugin for 3DS Max: OsgExp</title>
		<description>Here is the proper link for OpenSceneGraph Max Exporter on Sourceforge:

http://sourceforge.net/projects/osgmaxexp

-This is the definitive tool for me, creating content for ARive; it fluently exports maps, lights, particle systems et.c, with an OSG-preview window.

OpenSceneGraph Max Exporter is the fabulous work of Joran Jessurun and Hartmut Seichter. </description>
		<link>http://formbureauet.com/wordpress/2008/13/05/uncategorized/export-plugin-for-3ds-max-osgexp/</link>
			</item>
	<item>
		<title>Field Day! 3</title>
		<description>[flv:outdoor-pavillion02.flv 480 368] </description>
		<link>http://formbureauet.com/wordpress/2008/09/05/augmented-reality/field-day-3/</link>
			</item>
	<item>
		<title>Field Day! 2</title>
		<description>[flv:outdoor-pavillion01.flv 480 368] </description>
		<link>http://formbureauet.com/wordpress/2008/09/05/augmented-reality/field-day-2/</link>
			</item>
	<item>
		<title>Field Day!</title>
		<description>[flv:outdoor-pavillion05.flv 480 368] </description>
		<link>http://formbureauet.com/wordpress/2008/09/05/augmented-reality/field-day/</link>
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