I think I will do the following this semester:
1. Software - Creating new architectural tools.
Create a software package (ARive) for myself and other students that enables us to easily experiment with AR.
This must have the following conditions.
- Open Source
- Good Graphics
- High Performance
- Ease of use:
- Direct export from 3DMAX
- Possibility to control an ARive-application with max and osg controllers:
No need for programming skills, only proficiency in MAX
- Easily expandable (plugins)
- Interaction (HW/user input)
This could be of use for AHO in general and the work of the AR-lab there, making the technology more available to the school and its students. Furthermore it could possibly draw interest from other faculties (IDE) and gather more resources for the development of the AR-community here.
2. Research - Studying the tools as I work with them.
Utilize ARive during my project and continually log my thoughts and impressions about the tool.
A lot of the development in the field today seems to be purely “technical”. -A lot of papers and projects aim at enhancing limited aspects of the technology, such as tracking or interactivity. Few projects focus on a direct and practical implementation of the technology to achieve a complete product, i.e. software or architecture.
3. Utilization - Creating an Art-pavillion dedicated to promoting “digital art”, in a variety of forms.
Digital art is something of an underdog in many communities today, mainly because of the digital tools involved in its production. -This is for me a resemblance of the Salon-war that many of the modernist artists were engaged in. However, there is a wide variety in the field, ranging from “classical” paintings, to high-tech installations.
I want to create a expo for this kind of art, and intend for the pavilion to be an integral part of the exhibition itself, utilizing AR to exhibit the pieces, or perhaps the building to be virtual in itself.
For my own part, I want to explore how AR can be used in this context, and also to hone my 3d modelling skills in its representation.
4. Architectural Coherence
I want to merge all of these ideas into one project, so that the technology is at the same time both the means and goal of the pavilion. This as a statement to try and bury the notion that architecture and digital architecture is at odds with one another.