Features:
All the good things you are used to
Manual
Test-model
Bug Fixes:
Installer now specifies “run in” directory -no more fiddling with shortcuts.
XML library is faster
Features:
All the good things you are used to
Manual
Test-model
Bug Fixes:
Installer now specifies “run in” directory -no more fiddling with shortcuts.
XML library is faster
Here is a short AR improvisation:
The ease of using ARive made it possible for me and my girlfriend Sølvi (of Hvitsnippforlaget) to drink a bottle of wine. After doing so, Sølvi had the great idea of augmenting a Norwegian national gown. Why? I do not know. But we made the whole thing (including video-editing and publishing) in 30mins.
Progress for the people!
To my friend Kjetil at www.ka-d.net
Thank you for the invaluable support on ARive!
-Kjetil encouraged me to implement the ODE-physics motor in ARive. I’ll never get around to this before the semester ends, however, ARive supports direct export from MAX of simulations made with the Havoc engine.
This is a late-night quikie especially for you!
Download it here: (PDF)
Features:
Bug-Fixes:
http://sourceforge.net/projects/osgmaxexp
-This is the definitive tool for me, creating content for ARive; it fluently exports maps, lights, particle systems et.c, with an OSG-preview window.
OpenSceneGraph Max Exporter is the fabulous work of Joran Jessurun and Hartmut Seichter.